Martín Pazos Audio

SOUND DESIGNER

MARTÍN PAZOS.

ABOUT ME.

I am an audio engineer based in Spain, trained at Berklee University and E.I.S Imagen y Sonido, with several years of experience in music production, including the release of up to three albums. In recent years, I have focused on game audio, leveraging my extensive experience with tools such as wavetable synthesizers or sampling techniques to create high-end audio assets.

SERVICES.

SOUND DESIGN

Production of sound effects, ambiences, and all the assets that will bring the game to life.

MUSIC COMPOSITION

Custom musical composition designed to fit the artistic direction and requirements of the game.

album-art
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IMPLEMENTATION

Whether using in-house audio tools or third-party middleware, I handle the integration of sound assets into the game engine.

ADS, FILMS AND CINEMATICS

Linear audio design to create impactful sound tailored to visual narrative.

VOICE EDITION AND POST-PRODUCTION

VOICE EDITION AND POST-PRODUCTION

Processing voice overs and dialogues for optimal quality.

MIXING AND MASTERING

Balance and finalize audio, ensuring all elements blend seamlessly together.

RELEASES.

ARKADIUM GAMES

  • Sound design
  • Music composition

ICTION GAMES

  • Music composition

CONTACT.

MARTINPAZOS1995@GMAIL.COM
+34 648 953 424